Wednesday, January 28, 2009

References

References:

Architect Studio 3. (2004). Frank Lloyd Wright Preservation Society. Retrieved January 26, 2009, from http://architectstudio3d.org

Artsonia. (2008-2009). Artsonia.com. Retrieved January 26, 2009, from
http://www.artsonia.com/


Change Agency. (December 31, 2007). Technology and the Art Classroom. Retrieved Janurary 26, 2009, from http://www.ed421.com/?p=377

Pioneer Plus. (November 28, 2008). Smart board brings high tech to classroom, Jeff Labine. Retrieved January 26, 2009 from, http://www.thepioneer.com/?q=node/3232

SMART Board. (2009). SMART Board 600i Interactive Whiteboard. Retrieved January 26, 2009, from http://smarttech.com

Sumo Paint. (2009). Sumo Paint, Online Image Editor. Retrieved January 26, 2009, from http://www.sumopaint.com/web/

Wacom Worldwide. (2009). WTC, Wacom Technology. Retrieved January 26, 2009, from http://www.wacom.com/index2.php

YouTube. (January 21, 2008). YouTube.com. Retrieved January 26, 2009, from http://ca.youtube.com/watch?v=NAEoeWnYYvI&fmt=18

Some Final Thoughts

Some Final Thoughts:

Throughout history, man-kind has been creating, refining, and inventing technologies to lead to simpler, diverse and interactive forms of communication. Teachers have been wary for some time about the idea of using technology in a classroom, especially an arts classroom, claiming that technology stifles originality and the traditional instruments that artists have crafted and used since the beginning of time. As we discussed earlier, however, artists have been establishing and inventing various tools for creating different forms of art and using them to create works of new media since the Stone Age. Before the invention of paper, “traditional” drawing was done on rocks and animal skins because that was what was available. In the present, computers and computer software programs are what are available, and sometimes, though we may not all want to admit it, computers are able to communicate our work much more intensely and much quicker than by viewing at a gallery or by using word of mouth to carry the messages we want to establish.

This blog has displayed many various programs that are available to teachers to utilize in their classrooms in order to connect educational content to what is current in technology with the students.

For educators that claim they are not as “computer literate” as others, sticking to the basics of technology is often more than enough of a starting point to integrating technology into your classroom. Classroom websites, blogs and profiles are again an excellent way to showcase and communicate the talents in your classroom and leave students feeling that their work is valued and they are significant to the classroom community.

As art teachers, it is especially important that we see the significance of creativity and technology in order to enhance learning experiences in our classrooms. The goal of arts education is to establish grounds for self expression among the students of today and create a space of emotion, feeling, thought and vocalization. Through using technology teachers can connect their lessons with the tools that are relevant to the youth of today, therefore embracing inventions that these students will be working with in their future lives.







Images used on this page:


http://www.ekcep.org/Photos/StudentsPainting05WB.JPG
http://www.ncusd203.org/central/html/what/math/smartboard/images/image003.jpg